Category Archives: hci

2019 SG:D Immersive Analytics @ PIXEL

This talk is for anyone interested in data analysis, data exploration, immersion or using data to solve problem in-situ, in real-time rather than after the event away from the sources of the data. This talk is about Immersive Analytics, an emerging field of research and development which seeks a deeper engagement with the analysis and data in an immersive sense in virtual or augmented reality.

13th June, 06:00 PM-08:30 PM, PIXEL Singapore

What is it about?
This talk introduces and discusses many examples of immersion, data analysis and hence immersive analytics.
The first thing to understand is that there are many meanings of the term “immersive” alongside different approaches to analytics. There are two primary facets related to the term immersive analytics. The first, and more literal aspect, is to be immersed or submerged in the data and analytic task. This gives rise to the examination of the range of human senses, modalities and technologies which might allow one to have their various senses fully immersed. A second facet, is the provision of computational analysis methods which facilitate a deep mental involvement with the task and data. Smooth interaction with the data and analytic task might allow people to concentrate and focus their attention, allowing them to enter a “flow state” which affords them the depth of thought required to be fully immersed.

OBJECT INTERACTION IN AR

2019 Seminar: Object recognition in HCI with Radar, Vision and Touch.

In April 2019, I will deliver a new lecture on Object Recognition in HCI with Radar, Vision and Touch in the School of Computing in the National University of Singapore.

To access the paper noted here, click on the names of the papers below to access the PDF directly. To access the bibtex and official ACM copy, click on the ACM logo beside the paper name.

Abstract

The exploration of novel sensing to facilitate new interaction modalities is an active research topic in Human-Computer Interaction. Across the breadth of HCI we can see the development of new forms of interaction underpinned by the appropriation or adaptation of sensing techniques based on the measurement of sound, light, electric fields, radio waves, biosignals etc. In this talk I will delve into three forms of sensing for object detection and interaction with radar, blurred images and touch. 

RadarCat (UIST 2016, Interactions 2018, IMWUT 2018) is a small, versatile system for material and object classification which enables new forms of everyday proximate interaction with digital devices. RadarCat exploits the raw radar signals that are unique when different material and objects are placed on the sensor. By using machine learning techniques, these objects can be accurately recognized. An object’s thickness, state (filled or empty mug) and different body parts can also be recognized. This gives rise to research and applications in context-aware computing, tangible interaction (with tokens and objects), and in industrial automation (e.g., recycling), or laboratory process control (e.g., traceability). While AquaCat (MobileHCI 2017 workshop) is a low-cost radar-based system capable of discriminating between a range of liquids and powders. Further in Solinteraction we explore two research questions with radar as a platform for sensing tangible interaction with the counting, ordering, identification of objects and tracking the orientation, movement and distance of these objects. We detail the design space and practical use-cases for such interaction which allows us to identify a series of design patterns, beyond static interaction, which are continuous and dynamic with Radar.  

Beyond Radar, SpeCam (MobileHCI ’17) is a lightweight surface color and material sensing approach for mobile devices which only uses the front-facing camera and the display as a multi-spectral light source. We leverage the natural use of mobile devices (placing it face-down) to detect the material underneath and therefore infer the location or placement of the device. SpeCam can then be used to support “discreet computing” with micro-interactions to avoid the numerous distractions that users daily face with today’s mobile devices. Our two-parts study shows that SpeCam can i) recognize colors in the HSB space with 10 degrees apart near the 3 dominant colors and 4 degrees otherwise and ii) 30 types of surface materials with 99% accuracy. These findings are further supported by a spectroscopy study. Finally, we suggest a series of applications based on simple mobile micro-interactions suitable for using the phone when placed face-down with blurred images. 

Finally, with touch we can show a sensing technique for detecting finger movements on the nose, using EOG sensors embedded in the frame of a pair of eyeglasses (ISWC 2017). Eyeglasses wearers can use their fingers to exert different types of movement on the nose, such as flicking, pushing or rubbing. These subtle gestures in “discreet computing” can be used to control a wearable computer without calling attention to the user in public. We present two user studies where we test recognition accuracy for these movements. I will conclude this talk with some speculations around how touch, radar and vision processing might be used to realise “blended reality” interactions in AR and beyond. 

I will also use this talk to answer questions on the upcoming Blended Reality Summer School, May 13, 2019 to May 17, 2019 at the Keio-NUS CUTE Center, National University of Singapore. Applications for this will open soon. 

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Short Papers HCI 2012

Myself and Dr. Per Ola Kristensson are the Short Papers chairs for the BCS HCI 2012 conference. HCI 2012 is the 26th Annual Conference of the Specialist HCI group of the BCS and the short papers track has a submission date of June 15, 2012. The full paper track for HCI 2012 has a deadline of the 30th March 2012.

From the main call:

We invite submissions for short papers that address any area of HCI. Authors are encouraged to submit late-breaking research results that show timely and innovative ideas. Short paper submissions should report original work and must not have been published previously or be a condensed version of previously published papers.

This year we have returned to the founding theme of the conference: “People and Computers”. This is to encapsulate and highlight the growing diversity of our field of HCI in one event. Technology is now common in all walks of life and HCI practitioners and researchers have more areas of impact than ever before. We want the conference to reflect this growing importance and diversity.

Submission Tracks
The conference will have usual tracks of high-quality research papers, written as either Full or Short papers. Full papers should be a maximum of 10 pages in length. These submissions should be of original work and should not have been previously published. Short papers should be a maximum of 6 pages and should be compact short pieces of original work. There is also a ‘work-in-progress’ category. We strongly encourage participants to reflect the spirit of the track by submitting early-stage, surprising or incomplete results that may be of relevance and interest to the community. The submission dates for the tracks are below.
Following on from last year we have also included an alt-HCI track. This track is for work that highlights a more extreme, unusual and less mainstream side of HCI. The more alternative the work is, the better. We are looking for high quality contributions that might be highly contentious, using atypical methodologies, critical of established ideas or focused in an unconventional domain. If your work is alternative, controversial and interesting, then alt-HCI is the track for you.
The conference will also host a variety of workshops and a doctorial consortium. These will be held on the leafy campus of the University of Birmingham, in Edgbaston. A redbrick University and member of the Russell group, it offers a pleasant green environment.

Submissions
We encourage submissions that focus on human interaction with technology and computer systems. Whether your work is at the fundamental end of the spectrum (theory, design, or principle), or at the practical end (evaluation, product, or impact) we are interested in encouraging high-quality submissions to the conference.

The dates for submission for each paper track are:

Full Papers:- 30th March 2012 (Notification:- 31st May 2012)
Short Papers, WiP & Alt-HCI:- 15th June 2012 (Notification:-27th July 2012)

Relevant topics areas include but are by no means limited to:

  • Persuasive Technology
  • Mobile Interactions
  • User Experience
  • Touchtable interactions
  • Affective Computing/Interactions
  • Usability Engineering
  • Accessibility
  • Child Computer Interaction
  • Interaction Design
  • UCD4D
  • Recommender Systems
  • Annotation
  • Brain Computer Interfaces
  • Technology and Culture
  • E-Government

Sept 2009 Proceedings of the 3rd Irish Conference on Human Computer Interaction I-HCI 2009

Along with my colleague (and former classmate) Dr. Gavin Doherty we are the conference chairs for the 3rd Irish Conference on Human Computer Interaction (I-HCI 2009) held in Trinity College Dublin on the 17th and 18th of September 2009. The program chair for I-HCI 2009 is Dr. Saturnino Luz
 from Trinity College Dublin.

Registration for the conference is now open. The conference proceedings, all 142 pages, contains the papers presented at (I-HCI 2009). As the Irish HCI community is evolving there isn’t a specific theme for I-HCI 2009 but instead we aim to draw together the research community through this conference. 
I-HCI 2009 presents new research on human computer interaction. We sought short and long technical papers and student papers describing original, previously unpublished research results including:

– Collaborative System UIs
– Computer-Mediated Communication and Online Communities
– Design Methods
– End-User Programming and Adaptation
– Ethnography and design-oriented fieldwork
– Evaluation Methods
– Human-Centered software engineering
– Hypermedia and Web Design and Usability
– Intelligent User Interfaces and User Modeling
– Location-aware Interaction
– Ubiquitous and Context-Aware Computing
– Speech and Natural Language
– Information Visualisation

Special topics of interest include
– Human Factors in Health Care Informatics
– Mobile and Ubiquitous Computing in the wild
– Evaluation Methods suitable for study in home, workplace and mobile settings.

The program includes an IxDA Industry Session, a tutorial on Inclusive Design for Older and Disabled Users offered by Prof. Helen Petrie and colleagues from the Univ. of York, a workshop on experience, usability, and functionality: exploring the components of interaction, organised by HFRG, UCC and UL along with a keynote presentation by Professor Barry Smyth from the University College Dublin.

Doherty G., Quigley A. and Luz S. (Eds.), Proceedings of the 3rd Irish Conference on Human Computer Interaction (I-HCI 2009), ISBN: 9781871408485, Dublin Ireland, Sept 17-18 2009

For more details on the program of events visit the conference program.